Particle system settings(blender): --Hair(turn on advanced) --Emission -segments(25-50) --Velocity -Object aligned X(0) -Object aligned Y(0.4-0.8) -Object aligned Z(-1) --Rotation -Phase(0.01) -Phase random(0.05) --Physics -brownian(0.25) --Render -render as(object(use a simple polygon as an object)) -scale random(0.05) -object(turn on global coordinates,rotation,scale) also don't forget to draw density and length vertex groups
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